Three project types, one editor. Paint 6 patches → full 47-blob platformer tilesets. Animate frame-by-frame with global layers + per-frame cels → sprite sheets or animated GIFs. Or paint a sprite, assign per-pixel depth + placement → a layered 3D voxel model exportable as glTF or OBJ. All on canvases from 8² up to 512².
From your first 8² icon to a polished 512² tileset, TileForge keeps your art consistent and your workflow fast.
Pixel-perfect canvas with 1×–64× zoom, mirror H/V/quad, brush · eraser · fill · rect · circle · line · spray · stamp · eyedropper · select-rect · wand · lasso, and 20+ keyboard shortcuts.
Frame-based timeline with global layers, per-cel thumbnails, opacity, normal/multiply/overlay, and four playback modes (loop, ping-pong, once, reverse).
Paint 6 pre-defined shape patches (body, edges, corners, caps, bottom edge) and TileForge composes a full side-view platformer tileset. Every 8-neighbour terrain combination assembled automatically; works as a top-down set too.
Paint a sprite, assign per-pixel depth + Z-shift, and watch every painted pixel extrude into a stack of cubes. Each layer is its own 3D model; the top layer overrides the layers beneath it. Export glTF or OBJ.
Tilesets tessellate with their neighbours as you draw, sprite timelines play in place, and voxel scenes orbit in a floating 3D window. What you see is exactly what you export.
8, 16, 32, 64, 128, 256, 512. Available across every project type. Free caps at 32² (16³ for voxels); Pro goes up to 512² (64³ for voxels).
Tilesets: PNG atlas + JSON bitmasks (Godot, Unity, Tiled, LDtk). Sprites: sprite-sheet PNG or animated GIF with per-frame durations. Voxels: glTF (.glb) or OBJ.
Paint 6 patches and the generator stitches a full 2D platformer tileset — every terrain combination assembled, ready for Godot terrains, Unity RuleTile rules, Tiled, or LDtk. Top-down terrain works too, same generator, no extra setup.
Start free. Upgrade when you need more resolution and unlimited exports.
USD · cancel anytime — Pro stays active until the end of your current billing period.
“Painting six patches and shipping a full platformer tileset shaved a weekend off our terrain pass.”
“The frame timeline plus blend modes finally gave us in-browser sprite iteration without round-tripping to a desktop tool.”
“Voxel Forge turns my pixel mascots into drop-in 3D models. glTF straight into Godot, no Blender detour.”